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ASSETS*
- elliearbuthnott6
- Apr 29, 2021
- 1 min read
Updated: May 26, 2021

I decided to only use solid colours for characters and any animated
elements in the style of classic Adobe Flash games.
Each character is based upon a combination of references as well as
the orignal asset (Medusa) for consistancy. I keep certain features
such as the white eyes, the mitten-like hands and simplistic feet.
For backgrounds, I used the same colour to create shadows by using the multiple layer
to darken the original colour.
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