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ASSETS*

  • elliearbuthnott6
  • Apr 29, 2021
  • 1 min read

Updated: May 26, 2021


I decided to only use solid colours for characters and any animated

elements in the style of classic Adobe Flash games.

Each character is based upon a combination of references as well as

the orignal asset (Medusa) for consistancy. I keep certain features

such as the white eyes, the mitten-like hands and simplistic feet.

For backgrounds, I used the same colour to create shadows by using the multiple layer

to darken the original colour.

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