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OPTIONS TO CONTROLS*

  • elliearbuthnott6
  • May 25, 2021
  • 1 min read


At the end of my FMP, I have decided to change the function of what was previously my options menu. The menu consisted of the controls players needed to use and then a toggle for muting the audio. However, after implementing audio into all scenes, I have found that the mute function is unnecessary for my game. I was unable to find a successful method to mute every audio as you cannot alter game objects in other scenes. I had also tried to use the function 'do not destroy on' but it became too complex to justify. Instead I have changed the title to Controls and the menu is now exclusively for the game controls.

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